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UV unwrap LSCM A sop for creating uv texture coordinates. Similar to UV Pelt but using a completely different technique. This method is used by Blender and RoadKill amongst others. Currently this is a work in progress. See help file for the TODO list. |
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Downloads source, help & icon files example file Compiled code - includes help & icons |
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Build | Linux | Windows | |||||||
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Houdini 8.2.13 | ![]() |
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vc7 - 32bit | Houdini 9.1.124 | ![]() |
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vc8 - 32bit | Houdini 9.5.379 | ![]() |
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vc8 - 32bit | Houdini 10.0.528 | ![]() |
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Installation
instructions: Download, unzip and copy the folders to your Houdini home directory. To check the location of your Houdini home directory type `echo $HOME` in a Houdini textport. |