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Otls Vex/Vops
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Tri To Quad Sop
An experimental sop for converting triangulated meshes into quad meshes.  A simple algorithm that just removes edges between pairs of triangles falling within certain constraints.  Not a perfect solution but works well in some cases.

source, help & icon files
example file

Compiled code - includes help & icons
helpicon View help file>>>
Build Linux Windows

Houdini 8.2.13
vc7 - 32bit Houdini 9.1.124
vc8 - 32bit Houdini 9.5.379
vc8 - 32bit Houdini 10.0.528
Installation instructions:
Download, unzip and copy the folders to your Houdini home directory.  To check the location of your Houdini home directory type `echo $HOME` in a Houdini textport.